C # is a modern object oriented and most popular programming language developed in 2000. By Anders Heigelsberg in Microsoft as a competitor to Java (which is very similar). Because the Sun, (later bought by Oracle) is not wanted Microsoft to make changes to Java. So Microsoft chose to create its own language. C # has grown rapidly since it was first created, with broad support from Microsoft. That helped to acquire the large following. Now it is one of the most popular programming languages in the world.
What is C #?
It is a general language designed to develop applications on the Microsoft platform. And it requires the .NET Framework to work on Windows. C # is often seen as a hybrid that takes the best of C and C ++ to create a truly modernized language. Although the .NET Framework is compatible with many other coding languages. C # is becoming fastly one of the most popular.
C # can be used to do almost everything. But it is especially strong in the construction of desktop applications and Windows games. C # can also be used to develop web applications and has also become increasingly popular for mobile development. With platform-independent tools like Xamarin, applications written in C # can be used on almost any mobile device.
C # for the development of the game
Today C # is widely used to make games with the Unity game engine.It is the most popular game engine of today. More than a third of the famous games are made with Unity. And there are approximately 770 million active users of games made with the Unity engine. Unity is also used for virtual reality, with 90% of all Samsung Gear and 53% of all Oculus Rift VR games developed with Unity.
C # is a very popular tool to make these applications. And therefore an excellent option for any programmer who wants to get involved in the game development industry. Or for anyone interested in virtual reality.
C # is easy to learn, but complex
C # has many functions that make it easy to learn. It is a high level language, relatively easy to read, with many of the more complex tasks that have been abstracted, so that the programmer does not have to worry about it. For example, memory management is removed from the user’s responsibility and is managed by the .NET garbage collection system.
It is also a static language, so the code is checked before it becomes an application. This facilitates the search for errors, which can be especially useful for beginners.
Although the C # syntax is more consistent and logical than C ++, there is still much to learn. C # is a complex language and its mastering can take more time than other simpler languages such as Python. This means that users must learn a considerable amount of code to create advanced programs. which can be uncomfortable for some new users.
C # is an In-Demand Skill
Being powerful, flexible and with good support and easy use, C # has quickly become one of the most popular programming languages available. Today C# is the 4th most popular programming language. with approximately 31% of all developers using it as programming language regularly. It is also the 3rd largest community in StackOverflow (built with C #) with more than 1.1 million topics about this language.
This popularity of C# you can check the job market. More than 17,000 C # jobs are advertised every month (worldwide) with an average salary of more than $ 72,000. Only in the USA, More than 6,000 vacancies are advertised each month with an annual salary of $ 92,000.
How learning C# With SoloLearn
The Sololearn application and community is an excellent way to start learning of C # from basic to advance. Regardless of whether you want to join an AAA game development company. or simply learn to do some fun programs, C # is an excellent starting language.
The Solulearn theory teaches you the basics through 69 lessons in nine different modules. Each lesson has several tests (a total of 199) to help you improve your learning process through practice.
Module 1: Basic concepts
Module 2: Condition and LOOP
Module 3: Methods
Module 4: Classes and objects
Module 5: Arrays and Strings
Module 6: More about classes
Module 7: Inheritance and polymorphism
Module 8: Structures, Enums, Exceptions and Files
Module 9: Generics